Dragon ball fighterz android 21 good – Right then, let’s talk about the delicious Android 21 (Good) in Dragon Ball FighterZ! This character, a scientist with a sweet tooth and a penchant for absorbing her opponents, burst onto the scene with a mix of intrigue and, let’s be honest, a little bit of confusion. Remember that initial buzz? Players were eager to see what this new addition, with her unique abilities and… well, let’s just say a very specific dietary requirement, could bring to the table.
And bring it she did. Android 21 (Good) offers a unique playstyle, blending powerful attacks with strategic manipulation of her opponents, making her a formidable force in the arena.
Her gameplay is a delightful blend of control and calculated risk. Her “Good” form focuses on precise movements, clever setups, and the ability to turn her opponent’s own strength against them. From her special attacks that can be used in a variety of situations to her devastating super attacks that can turn the tide of battle, Android 21 (Good) is a complex character with a lot to offer.
This guide will be your all-access pass to mastering Android 21 (Good), from her basic moves to advanced strategies, helping you dominate the competition. Ready to learn how to make your opponents your next meal?
Introduction
Android 21 (Good), a character exclusive to Dragon Ball FighterZ, presents a unique twist on the classic Dragon Ball formula. Her very existence, a product of the game’s original story, intrigued fans from the outset. This introduction will explore the essence of Android 21 (Good) within the game, examining her initial reception, and delving into the core mechanics that define her gameplay.
Character Overview: Android 21 (Good)
Android 21 (Good) is the result of a transformation within the game’s narrative. Initially a villainous character, driven by a hunger to consume powerful beings, she undergoes a shift in personality and alignment. Her “Good” form embodies a more benevolent nature, reflected in her appearance and fighting style. Her design features a sleek, lab coat-esque outfit, complemented by her signature pink hair, a stark contrast to her more sinister counterpart.
Her story is intrinsically tied to the original story of the game.
Initial Reception and Player Perception
Upon her release, Android 21 (Good) was met with considerable excitement. The novelty of a new, original character, coupled with her distinct design and backstory, immediately captivated the Dragon Ball FighterZ community. Players were eager to explore her moveset and understand her strategic role in the game’s competitive landscape. The initial perception was overwhelmingly positive, with many players praising her unique mechanics and balanced gameplay.
The reception was fueled by the character’s appeal, her interesting story and her viability in the meta.
Core Mechanics and Playstyle
Android 21 (Good)’s playstyle is characterized by a blend of versatile tools and strong neutral game presence. Her gameplay revolves around several key mechanics:
The following points explain the main components of Android 21 (Good)’s playstyle.
- Unique Command Grabs: Android 21 (Good) boasts a set of command grabs that allow her to punish opponents who are overly aggressive or predictable. These grabs can be used to control space and dictate the pace of the match. One such example is her “Android Barrier,” a command grab that has the added benefit of absorbing enemy Ki Blasts, adding to her defensive capabilities.
- Energy Absorption: A crucial aspect of her kit is her ability to absorb energy from her opponents. This allows her to enhance her own attacks, increasing their damage and adding unique properties. A well-timed absorption can turn the tide of a fight, giving her a significant advantage.
- Long-Range Attacks: She has several long-range attacks, including her signature “Energy Field” which acts as a projectile and is useful for controlling the space. These moves are very important for zoning the opponent and keeping them at bay, allowing her to control the flow of the match.
- Strong Defensive Options: Android 21 (Good) has access to defensive options that allows her to maintain pressure, such as her ability to block attacks and the use of the vanish mechanic.
- Versatile Combo Routes: Android 21 (Good) has several combo routes that allow her to deal significant damage, as well as the ability to adapt her combos based on the opponent’s position and the resources available. These combos often involve the use of her command grabs, her energy absorption, and her long-range attacks.
Android 21 (Good)’s Moveset
Android 21 (Good), the benevolent version of the character, boasts a moveset that blends scientific prowess with surprising combat effectiveness. Her techniques, born from her unique physiology, offer a blend of ranged attacks, close-quarters options, and powerful super attacks. Mastering her arsenal allows players to control space, punish opponents, and unleash devastating combos.
Special Attacks
Android 21 (Good)’s special attacks showcase her versatility. These moves are critical for controlling the flow of battle, setting up combos, and adapting to different situations.
- Energy Absorption: This move is her signature ability, where she can absorb enemy projectiles and, more importantly, some special moves. Upon successfully absorbing a move, Android 21 (Good) gains a temporary power-up, indicated by a visual cue. This can be used to turn the tide of a fight. This move allows Android 21 (Good) to “steal” her opponent’s special attacks.
- Aerial Tackle: A fast-moving dive attack. It is useful for closing the distance quickly or punishing opponents who are caught off-guard. It’s a quick, low-profile maneuver, and it’s perfect for quickly getting in and out of the opponent’s range.
- Forward/Backward Aerial Tackle: She can also perform a Forward or Backward version of the aerial tackle. The forward version has more forward momentum, great for closing the distance quickly, while the backward version allows her to create space and retreat.
- Android Barrier: A defensive maneuver that creates a barrier around Android 21 (Good). It blocks incoming attacks and can be used to escape pressure. The barrier is useful for defending against incoming attacks, allowing her to either counter-attack or reposition.
Super Attacks
Android 21 (Good)’s Super Attacks are visually stunning and pack a serious punch. These are your ultimate tools for ending rounds and showcasing her scientific power.
- Meteor Combination: Her level 1 Super Attack, where she fires a series of energy blasts at the opponent. This is a solid, reliable super attack that is easy to combo into and does a good amount of damage. It’s a versatile option for ending combos.
- Dramatic Finish: When facing Android 21 (Evil) in the final round, with the appropriate health conditions, she can trigger a special cinematic finish, showcasing her ability to transform her evil counterpart back to normal.
- Excellent Full Course: Her level 3 Super Attack. This is the ultimate expression of her hunger, where she transforms the opponent into a treat and consumes them. This attack is visually striking and deals a significant amount of damage. It is usually reserved for the final moments of a match.
Moveset Table, Dragon ball fighterz android 21 good
Here’s a detailed breakdown of Android 21 (Good)’s special and super attacks, including key properties:
| Move Name | Input | Damage | Startup Frames | Recovery Frames | Properties |
|---|---|---|---|---|---|
| Energy Absorption | 236S (Air OK) | N/A (Absorbs enemy attacks) | 10 | 20 | Absorbs enemy ki blasts and certain special attacks. Grants a temporary power-up. |
| Aerial Tackle | j.214S | Varies | 10 | 15 | Fast-moving dive attack, good for closing distance. |
| Forward Aerial Tackle | j.214S | Varies | 10 | 15 | Faster movement forward. |
| Backward Aerial Tackle | j.214S | Varies | 10 | 15 | Faster movement backward. |
| Android Barrier | 214S | N/A | 10 | 25 | Creates a barrier that blocks incoming attacks. |
| Meteor Combination | 236L+M (Level 1) | 2000 | 10 | 30 | Fires a series of energy blasts. |
| Dramatic Finish | Automatic (Specific conditions) | Varies | N/A | N/A | Special cinematic finish against Android 21 (Evil). |
| Excellent Full Course | 236L+M (Level 3) | 4000 | 10 | 40 | Transforms opponent and consumes them. |
Effective Combat Situations
Knowing when and how to use Android 21 (Good)’s moves is key to victory.
- Energy Absorption: Use this move to absorb your opponent’s ki blasts or special attacks, like a Kamehameha or a beam super. Successfully absorbing a powerful attack gives you a significant advantage, as you can power up for a short time and potentially punish your opponent. It’s crucial to time it right, as mistiming will leave you vulnerable.
- Aerial Tackle: Employ the Aerial Tackle to close the distance quickly or to punish opponents who are attempting to zone you out. The forward and backward variations are great for adjusting your positioning and keeping your opponent guessing.
- Android Barrier: Utilize the Android Barrier when you are under pressure, to block incoming attacks and buy yourself some breathing room.
- Meteor Combination: The Meteor Combination is a solid option to end a combo. It’s safe on block, meaning it can be used without risking a punish.
- Excellent Full Course: Save the Excellent Full Course for when you have the advantage and can secure a win.
Strengths and Weaknesses
Android 21 (Good) presents a compelling character in Dragon Ball FighterZ, showcasing a balanced kit that allows for both offensive pressure and defensive resilience. Understanding her advantages and disadvantages is crucial for maximizing her potential and effectively countering her in battle. This section delves into the specifics of her strengths, weaknesses, and how these attributes compare to the wider roster.
Primary Strengths
Android 21 (Good) boasts several notable strengths that make her a formidable opponent. These advantages allow her to control the pace of the match and dictate engagements.
- Exceptional Zoning Capabilities: Her ki blasts, particularly the 236L (Forward, Down, Forward + Light Attack), are excellent for controlling space and keeping opponents at bay. These projectiles are fast, travel far, and can be used to interrupt approaches or create opportunities for her to advance.
- Strong Neutral Game: With her varied and effective projectiles, coupled with her fast normals, Android 21 (Good) excels in the neutral game. She can effectively poke, pressure, and punish opponents who are too aggressive or predictable.
- Excellent Damage Output: Android 21 (Good) possesses strong damage output, especially when she has access to meter. Her combos are relatively easy to execute, allowing players to quickly dish out significant damage.
- Versatile Toolset: Her unique command grabs, air-to-air attacks, and strong normals give her a high degree of versatility in different situations. She can adapt to various playstyles and effectively counter different strategies.
- Good Mix-up Potential: Her command grab and air-to-air attacks contribute to her mix-up game, making it difficult for opponents to predict her next move. This ability to keep opponents guessing is crucial for maintaining offensive pressure.
Notable Weaknesses and Vulnerabilities
Despite her strengths, Android 21 (Good) has several weaknesses that skilled opponents can exploit. These vulnerabilities often necessitate careful planning and execution to mitigate.
- Reliance on Meter: While her damage output is good, it becomes exceptional with meter. She relies on meter for extending combos and enhancing her pressure, which means that when meter-starved, her offensive capabilities are somewhat limited.
- Struggles Against Rushdown Characters: Characters who can close the distance quickly and maintain relentless pressure can be difficult for Android 21 (Good) to handle. Her zoning tools become less effective when constantly pressured.
- Susceptible to Pressure: Although she has defensive options, she can be overwhelmed by characters who apply consistent pressure. Mastering defensive techniques, such as blocking and reflecting, is crucial.
- Limited Defensive Options: Compared to some other characters, her defensive options are somewhat limited. While she has a command grab and air-to-air attacks, they are not always sufficient to escape a relentless offense.
- Recovery on Certain Moves: Some of her moves, particularly her special moves, have long recovery frames, leaving her vulnerable to punish if whiffed.
Comparative Analysis within the Roster
Android 21 (Good)’s position within the roster is defined by her strengths and weaknesses relative to other characters. The following table provides a comparative overview:
| Attribute | Android 21 (Good) | Comparison to other characters |
|---|---|---|
| Zoning | Excellent | Comparable to characters like Goku (Super Saiyan) and Frieza, but can be outzoned by dedicated zoning characters like Cell. |
| Neutral Game | Strong | Better than rushdown characters like Bardock and Goku (Base Form), but can struggle against characters with superior neutral tools. |
| Damage Output | Good | High, especially with meter. Lower than characters like Android 16 and Broly (Super). |
| Mix-up Potential | Good | Decent mix-up potential. Not as potent as characters like Android 17 or Vegito Blue. |
| Defensive Capabilities | Moderate | More vulnerable to pressure than characters like Android 18 or Zamasu (Assist). |
Exploiting Android 21 (Good)’s Weaknesses
To effectively counter Android 21 (Good), players must focus on exploiting her weaknesses. Several strategies can be employed to gain an advantage.
- Rushdown Tactics: Characters with strong rushdown capabilities, such as Bardock or Gotenks, can overwhelm Android 21 (Good) with relentless pressure, preventing her from establishing her zoning game.
- Aggressive Neutral Game: Characters with superior neutral tools can challenge Android 21 (Good)’s zoning and control the pace of the match.
- Punishing Whiffed Moves: Capitalizing on the recovery frames of her special moves is crucial. Characters with fast and long-reaching attacks can punish whiffed special moves.
- Pressure and Mix-ups: Applying constant pressure and utilizing mix-ups can overwhelm her defensive capabilities and force her into unfavorable situations.
- Meter Management: If Android 21 (Good) is meter-dependent, deny her access to meter whenever possible. This will limit her combo potential and overall offensive power.
Team Composition

Building a successful team in Dragon Ball FighterZ involves more than just picking your favorite characters; it’s about finding characters whose abilities complement each other and maximize your offensive and defensive capabilities. Android 21 (Good), with her versatile toolkit and strong neutral game, thrives in teams that cover her weaknesses and amplify her strengths. The right team composition can elevate her from a solid character to a formidable threat.
Synergistic Characters
Android 21 (Good) benefits greatly from teammates that can either extend her combos, cover her approach, or provide strong defensive options. Choosing characters that fill these roles creates a well-rounded and effective team.
- Goku Black: Goku Black’s powerful Ki blasts and assist can control space and provide excellent combo extensions, allowing Android 21 (Good) to capitalize on openings. His ability to build meter quickly also benefits the entire team.
- Vegeta (SSJ): Vegeta (SSJ)’s aggressive pressure and strong neutral game work well with Android 21 (Good). His assist is excellent for extending combos and creating mix-up opportunities, making it difficult for the opponent to predict your next move.
- Tien Shinhan: Tien Shinhan’s strong zoning and corner carry capabilities can assist Android 21 (Good) in controlling the stage. His assist can be used to set up powerful mix-ups and extend combos, and his overall strong damage output complements Android 21 (Good)’s neutral game.
- Yamcha: Yamcha’s fast and versatile assist provides excellent combo extensions and can be used to control space. His pressure-oriented gameplay style also pairs well with Android 21 (Good)’s ability to create openings.
- Gogeta (SS4): Gogeta (SS4) is a powerhouse character that provides strong damage and excellent combo extensions. His assist can be used to create mix-up opportunities and apply heavy pressure, allowing Android 21 (Good) to play a more strategic game.
Team Build Advantages
Specific team builds centered around Android 21 (Good) can yield significant advantages. For example, a team focused on strong neutral game control and combo extensions can create overwhelming pressure on the opponent. A team that capitalizes on Android 21 (Good)’s unique ability to steal opponent’s moves can provide unpredictable and devastating results.Consider a team featuring Android 21 (Good), Goku Black, and Vegeta (SSJ).
This composition benefits from Goku Black’s zoning and assist, Vegeta (SSJ)’s pressure and assist, and Android 21 (Good)’s versatile moveset. The team can control space, apply relentless pressure, and capitalize on any opening. The ability to build meter quickly and extend combos is a key factor. This approach allows for a balanced offense and defense, giving the player a distinct advantage in various scenarios.
The potential for high damage output and complex mix-ups is an added bonus, creating a challenging experience for the opponent.
Successful Team Composition Examples
Several successful team compositions featuring Android 21 (Good) have been demonstrated by top players in the Dragon Ball FighterZ community. Analyzing these examples can offer insights into effective team-building strategies.
- Android 21 (Good) / Goku Black / Vegeta (SSJ): This team capitalizes on strong assists for combo extensions and neutral game control. It offers a balanced approach to both offense and defense.
- Android 21 (Good) / Tien Shinhan / Gohan (Adult): This team focuses on zoning and corner carry, utilizing Tien Shinhan’s strong assist to create mix-up opportunities and Gohan (Adult)’s potential for high damage output.
- Android 21 (Good) / Yamcha / Gogeta (SS4): This team combines Yamcha’s fast assist with Gogeta (SS4)’s power, allowing Android 21 (Good) to create openings and capitalize on them. The team offers a strong mix of offense and defensive capabilities.
Assist Character Benefits
Choosing the right assists is crucial for maximizing Android 21 (Good)’s potential. The following characters provide assists that offer significant benefits.
- Goku Black: Goku Black’s assist provides a beam projectile that can be used for combo extensions, covering approach, and controlling space. It’s a versatile assist that complements Android 21 (Good)’s neutral game.
- Vegeta (SSJ): Vegeta (SSJ)’s assist is a fast, horizontal beam that extends combos, provides good pressure, and can be used to control the screen. It is excellent for creating mix-up opportunities.
- Tien Shinhan: Tien Shinhan’s assist is a fast, diagonal beam that provides good corner carry and combo extensions. It also allows Android 21 (Good) to set up mix-ups and maintain pressure.
- Yamcha: Yamcha’s assist is a fast, versatile assist that can be used for combo extensions, covering approach, and controlling space. It’s excellent for creating openings and applying pressure.
- Gogeta (SS4): Gogeta (SS4)’s assist is a powerful beam that extends combos and can be used to control the screen. It provides significant damage potential and can be used to create mix-up opportunities.
Combos and Strategies
Mastering Android 21 (Good) in Dragon Ball FighterZ requires more than just knowing her moves. It necessitates understanding how to string them together effectively and implementing advanced techniques to pressure opponents and maximize damage output. Let’s delve into the intricacies of her combo potential and strategic applications.
Essential Combo Strings
Knowing the foundational combos is the cornerstone of any effective Android 21 (Good) player. These strings are the building blocks for more complex maneuvers and should be practiced diligently.
- Basic Combo: 5L > 5L > 5M > 5H > j.L > j.M > j.H > j.S > j.214L (or j.214M) This is a simple, reliable combo to learn first. It starts with a series of light attacks, transitioning into a medium, then a heavy. The aerial portion utilizes jump light, medium, and heavy attacks, followed by a super dash and a special move to end the combo.
- Mid-Screen Combo: 2M > 5M > j.L > j.M > j.H > j.S > j.214L (or j.214M) > Super Dash > j.L > j.M > j.H > j.S > 236L (or 236M). This combo begins with a crouching medium, followed by a standing medium, and transitions into an aerial sequence similar to the basic combo, but with a Super Dash for extension, and a special move to finish.
- Corner Combo: 2M > 5M > j.L > j.M > j.H > j.S > j.214L (or j.214M) > Super Dash > j.L > j.M > j.H > j.S > 214L (or 214M) > 236L (or 236M). The corner combo is built upon the mid-screen combo, aiming to push the opponent to the corner for greater damage and pressure. This utilizes the same initial sequence, followed by a Super Dash, and finishing with a special move.
Advanced Techniques and Strategies
Beyond the basics, Android 21 (Good) has a plethora of advanced techniques to amplify her offensive prowess. These techniques often involve utilizing specific move properties and exploiting opponent vulnerabilities.
- Mix-ups: Android 21 (Good) can employ mix-ups to keep her opponent guessing. These are strategic maneuvers to force the opponent to block in a specific direction.
- Cross-ups: Using j.214L (or j.214M) to cross the opponent up, making them block in the opposite direction.
- Low/High Attacks: Combining low attacks (like 2L or 2M) with overheads (like j.H) to create a mix-up.
- Spacing and Zoning: Mastering spacing is crucial. Android 21 (Good)’s 236S (Energy Beam) can be used for zoning and controlling space.
- Beam Placement: Using 236S at various distances to either control space or force the opponent to make a move.
- Punishing Mistakes: Punishing opponents who approach carelessly with her powerful buttons and combo potential.
- Assist Usage: Synergizing with assists is essential for Android 21 (Good).
- Extending Combos: Using assists to extend combos and create opportunities for damage.
- Pressure: Calling assists to create pressure and force the opponent to block.
Complex Combo Execution
Performing advanced combos requires precise timing and execution. Here’s how to approach these complex maneuvers.
- Timing: The timing is everything. It’s essential to understand the frame data of each move and the timing of the links.
- Practice: Spend time in training mode practicing the combo until the muscle memory kicks in.
- Metronome: Using a metronome can help with timing, especially for linking attacks.
- Spacing: Spacing is crucial, particularly when linking attacks.
- Adjusting Position: Adjusting your position slightly to ensure attacks connect.
- Movement: Utilizing movement to maintain the correct spacing for the combo.
- Input Shortcuts: Learning input shortcuts can help to make combos easier.
- Motion Inputs: Mastering motion inputs (e.g., quarter-circle forward) can make execution more consistent.
- Buffer Inputs: Buffering inputs allows you to input the next move while the previous one is still active.
Visual Description of a Successful Android 21 (Good) Combo
Imagine the fight is in the corner. Android 21 (Good) stands facing her opponent.
1. Opening
Android 21 (Good) begins with a crouching medium attack (2M), striking low, forcing the opponent to block or get hit.
2. Linking
Immediately following the 2M, she swiftly transitions into a standing medium attack (5M), connecting smoothly.
3. Aerial Sequence
The opponent is now airborne. Android 21 (Good) jumps and launches into a series of aerial attacks. First, a jump light attack (j.L), followed by a jump medium attack (j.M), and then a jump heavy attack (j.H), hitting the opponent consecutively.
4. Super Dash Extension
Android 21 (Good) initiates a Super Dash, closing the distance and extending the combo. She flies toward the opponent.
5. Aerial Finale
Once near the opponent, she repeats the jump light attack (j.L), followed by a jump medium attack (j.M), and then a jump heavy attack (j.H).
6. Special Finish
As the opponent is about to hit the ground, Android 21 (Good) finishes the combo with her Hungry Time (214L or 214M), consuming the opponent. The animation begins with Android 21 (Good) extending her arm, and then transforming into her Hungry form.
7. Ending
The animation concludes with the opponent being defeated, and Android 21 (Good) returns to her original form.
Matchups
Navigating the diverse roster of Dragon Ball FighterZ as Android 21 (Good) requires a keen understanding of character matchups. Success hinges on adapting your strategy to exploit weaknesses and mitigate threats. This section provides a detailed guide to handling common opponents, offering insights into specific tactics and adjustments needed for various matchups.
Dealing with Popular Characters
Android 21 (Good) excels against a majority of the cast but encounters challenges against specific characters. Recognizing these hurdles and developing counter-strategies is crucial. Let’s delve into how to approach some of the game’s most prevalent characters.
- Goku (SSJ): This character’s aggressive pressure can be overwhelming. Android 21 (Good) must prioritize defensive play and capitalize on openings.
- Strategy: Use 21’s air-to-air attacks to control space and limit Goku’s approach. Bait out Super Dash attempts with well-timed 214S, and punish with a well-placed command grab (236L/H).
- Defensive Adjustments: Block strings effectively, and be prepared to vanish out of pressure if necessary. Avoid getting cornered.
- Offensive Adjustments: Look for opportunities to counter-attack after blocking Goku’s pressure, and try to establish a strong neutral game to control the pace.
- Gohan (Teen): Gohan’s high damage output and strong neutral game make him a dangerous opponent.
- Strategy: Use Android 21 (Good)’s superior zoning capabilities to control the mid-range.
- Defensive Adjustments: Be wary of Gohan’s mix-ups and block accordingly.
- Offensive Adjustments: Apply pressure to keep Gohan from building meter, and use command grabs to disrupt his offensive flow.
- Vegeta (SSJ): Vegeta’s strong neutral game and powerful combos require careful handling.
- Strategy: Employ a patient and calculated approach.
- Defensive Adjustments: Prioritize blocking and punishing Vegeta’s unsafe moves.
- Offensive Adjustments: Use Android 21 (Good)’s strong normals to control space and force Vegeta to make mistakes.
Characters Android 21 (Good) Struggles Against
Some characters present a tougher challenge for Android 21 (Good). Understanding these difficult matchups and knowing how to mitigate their advantages is key to success.
- Z Broly: Z Broly’s overwhelming strength and aggressive style make him a difficult opponent for Android 21 (Good). His armor on his moves and his ability to punish unsafe actions can make it difficult to open him up.
- Strategy: Avoid close-range combat.
- Defensive Adjustments: Prioritize blocking and utilize 21’s command grab to punish Broly’s unsafe moves.
- Offensive Adjustments: Utilize zoning and keep-away tactics to limit Broly’s options.
- Android 16: Android 16’s powerful armor and high damage output can be problematic.
- Strategy: Utilize zoning and bait out his armored attacks.
- Defensive Adjustments: Block his pressure effectively and punish unsafe moves.
- Offensive Adjustments: Focus on keeping him at bay and punish his mistakes.
Approaching Difficult Matchups
Facing a tough matchup demands a shift in approach. Adapting your game plan to counter the opponent’s strengths and exploit their weaknesses is crucial.
- Defensive Adjustments:
- Prioritize Blocking: In difficult matchups, blocking becomes paramount. Mastering your ability to block strings and recognizing opportunities to punish is crucial.
- Vanish Wisely: Vanish can be a lifesaver, but use it sparingly.
- Spacing: Maintain proper spacing to avoid getting caught in the opponent’s offense.
- Offensive Adjustments:
- Exploit Weaknesses: Identify the opponent’s weaknesses.
- Control the Neutral: A strong neutral game can dictate the pace of the match.
- Mix-ups: Incorporate mix-ups to keep the opponent guessing.
Training and Practice

Mastering Android 21 (Good) in Dragon Ball FighterZ requires dedication and a structured approach to training. This section Artikels effective methods to hone your skills, from practicing combos to refining movement and reaction time. Consistent practice, coupled with focused drills, will significantly improve your gameplay and elevate your performance.
Effective Training Methods
Training efficiently involves a combination of practice modes and strategic gameplay. This ensures a well-rounded skill set, preparing you for various in-game scenarios.
- Training Mode: Utilize Training Mode extensively to learn and solidify Android 21 (Good)’s moveset. Practice basic attacks, special moves, and assist calls. Set the training dummy to different behaviors (e.g., blocking, jumping, and attacking) to simulate real-game situations.
- Combo Practice: Dedicate time to perfecting combos. Start with simple combos and gradually increase the complexity. Focus on the execution speed and consistency.
- Replay Analysis: Review your matches and identify areas for improvement. Analyze your decisions, combo execution, and reactions. Observe how professional players use Android 21 (Good) to gain insights into advanced strategies.
- Online Matches: Participate in online matches to test your skills against real opponents. This provides valuable experience and helps you adapt to different playstyles.
- Arcade Mode: Playing Arcade Mode helps you to get used to the character, its moveset and its combos. It can also help you learn the pacing of a match.
Practicing Specific Combos and Techniques
Combos are the lifeblood of Dragon Ball FighterZ, and mastering them is crucial. This section provides a framework for effectively practicing and integrating combos into your gameplay.
- Start Simple: Begin with basic combos that are easy to execute. This builds a foundation of muscle memory and improves timing.
- Gradual Progression: Once you’re comfortable with basic combos, move on to more complex ones. Break down the combo into smaller segments to simplify the learning process.
- Execution Speed: Focus on executing combos quickly and accurately. Use a metronome or a visual timer to track your speed and improve your timing.
- Consistency is Key: Practice the same combos repeatedly until you can execute them consistently under pressure.
- Variety of Combos: Learn different combo variations to adapt to various situations. Consider using combos that can be performed after a vanish or during a block string.
- Resource Management: Integrate resource management into your combo practice. Learn when to use assists, sparking blast, and other resources to maximize damage and extend combos.
Designing a Practice Routine to Enhance Reaction Time and Execution
Reaction time and execution are critical for success in Dragon Ball FighterZ. A structured practice routine is vital for improving these skills.
- Warm-up: Begin your practice session with a warm-up routine. This could include basic movement drills, simple combo execution, and reacting to simple attacks.
- Reaction Time Drills: Practice reacting to specific visual cues or audio cues. This could involve reacting to a character’s startup animation or a sound effect.
- Execution Drills: Dedicate time to practicing complex combos. Use a metronome or visual timer to improve your timing and execution speed.
- Vanish Practice: Practice reacting to and punishing your opponent’s actions. This will improve your timing and execution speed.
- Punish Practice: Train to identify and punish your opponent’s mistakes.
- Consistency Check: Regularly test your reaction time and execution skills. This helps you track your progress and identify areas for improvement.
Drills to Improve Android 21 (Good)’s Movement and Positioning
Effective movement and positioning are essential for controlling the pace of the match and maximizing Android 21 (Good)’s strengths.
- Dash and Air Dash Practice: Practice your dashes and air dashes to improve your mobility. This will allow you to quickly close the distance to your opponent or create space.
- Jump Cancels: Learn and master jump cancels. Jump canceling allows you to cancel your jump and perform a different action.
- Block String Practice: Practice your block strings. Block strings are a series of attacks that can be used to pressure your opponent.
- Movement in Training Mode: Use Training Mode to practice your movement against a variety of opponents. This will help you to anticipate your opponent’s moves.
- Spacing: Practice maintaining proper spacing to optimize your attacks and avoid being punished.
- Utilize Assists: Practice utilizing assists to create openings for your attacks and extend combos.
Community Perception and Evolution: Dragon Ball Fighterz Android 21 Good
Android 21 (Good)’s journey through the Dragon Ball FighterZ meta has been a fascinating one, mirroring the character’s own transformation. From her initial release, she’s been subject to shifts in community opinion, tier placements, and playstyles, all influenced by the ever-changing landscape of the game and the impact of balance patches. The community’s perception has evolved alongside the game’s updates and the discovery of new strategies.
Initial Reception and Early Meta
The community’s initial reaction to Android 21 (Good) was generally positive. Her unique gameplay, strong neutral game, and high damage potential immediately caught the attention of players. Early impressions positioned her as a strong contender.
- Players were excited by her diverse toolset, including her powerful ki blasts, her command grab, and her unique Candy Beam, which could convert opponents into candy.
- Early tier lists often placed her in the upper tiers, reflecting her perceived strength and versatility.
- The initial meta saw players experimenting with different team compositions, often pairing her with characters who could capitalize on her strengths, such as those with strong assist calls.
Meta-Game Evolution and Adaptations
As the meta-game evolved, players began to understand Android 21 (Good)’s weaknesses, such as her relatively slow movement speed and her reliance on meter for optimal damage. This understanding led to shifts in her usage.
- The community began to identify and exploit her vulnerabilities, leading to a slight drop in her tier placement in some lists.
- Players adapted their strategies, focusing on optimizing her neutral game and utilizing assists to cover her weaknesses.
- Character popularity waxed and waned, and with it, team compositions. She was often paired with characters that could complement her weaknesses.
Impact of Patches and Updates
Balance patches significantly impacted Android 21 (Good)’s viability, sometimes boosting her strength and other times addressing perceived imbalances.
- Patches that buffed her damage output or improved her mobility were met with enthusiasm by the community.
- Conversely, patches that nerfed her key moves or her overall damage output led to a reevaluation of her place in the meta.
- The introduction of new characters and mechanics also indirectly affected her, as the meta-game shifted to accommodate new strategies and counters.
Tier Placement Fluctuations
Android 21 (Good)’s tier placement has varied throughout the game’s lifespan, reflecting the dynamic nature of the meta-game and the impact of patches.
- Early in the game’s life, she was consistently ranked in the upper tiers, due to her strong tools and diverse gameplay.
- As the meta-game matured, her placement fluctuated, sometimes dropping to mid-tier as other characters became more dominant.
- Subsequent patches and discoveries of new strategies brought her back up to a more competitive level, showcasing her resilience.
Examples of Playstyle Changes
The community’s understanding of Android 21 (Good) has driven significant shifts in how she is played.
- Early on, players focused on her raw damage output and her ability to convert opponents into candy.
- Later, the focus shifted to optimizing her neutral game, utilizing assists to create favorable situations.
- Advanced players began to master her more complex techniques, such as her ability to combo into her level 3 super, Candy Beam.
Community Discussions and Debates
The community constantly discussed and debated Android 21 (Good)’s strengths and weaknesses, shaping her perception.
- Forums, social media, and online communities were filled with discussions about her viability, team compositions, and optimal strategies.
- Players shared their findings, discovered new combos, and debated the effectiveness of different playstyles.
- These discussions contributed to a deeper understanding of the character and helped players refine their strategies.
Android 21 (Good) in Different Meta Eras
Android 21 (Good)’s effectiveness varied across different meta eras, each characterized by distinct strategies and dominant characters.
- In the early meta, she thrived due to her strong neutral game and damage potential.
- As the meta-game evolved, her weaknesses became more apparent, and she struggled against characters with faster movement or stronger pressure.
- With the release of new characters and the introduction of new mechanics, she was able to adapt and find new opportunities to shine.
Conclusion
Android 21 (Good)’s journey in Dragon Ball FighterZ has been one of continuous adaptation and evolution. Her initial strength, the subsequent adjustments, and her ongoing presence in the meta-game reflect her unique and engaging design. The community’s perception of her has changed, mirroring the game’s ongoing evolution.